std::auto_ptr< Type > Class Template Reference

A simple smart pointer providing strict ownership semantics. More...

List of all members.

Public Types

typedef Type element_type
 The pointed-to type.

Public Member Functions

 auto_ptr (element_type *__p=0) throw ()
 An auto_ptr is usually constructed from a raw pointer.
 auto_ptr (auto_ptr &a) throw ()
 An auto_ptr can be constructed from another auto_ptr.
template<typename Type1>
 auto_ptr (auto_ptr< Type1 > &a) throw ()
 An auto_ptr can be constructed from another auto_ptr.
auto_ptroperator= (auto_ptr &a) throw ()
 auto_ptr assignment operator.
template<typename Type1>
auto_ptroperator= (auto_ptr< Type1 > &a) throw ()
 auto_ptr assignment operator.
 ~auto_ptr ()
element_typeoperator * () const throw ()
 Smart pointer dereferencing.
element_typeoperator-> () const throw ()
 Smart pointer dereferencing.
element_typeget () const throw ()
 Bypassing the smart pointer.
element_typerelease () throw ()
 Bypassing the smart pointer.
void reset (element_type *__p=0) throw ()
 Forcibly deletes the managed object.


Detailed Description

template<typename Type>
class std::auto_ptr< Type >

A simple smart pointer providing strict ownership semantics.

The Standard says:

  An auto_ptr owns the object it holds a pointer to.  Copying
  an auto_ptr copies the pointer and transfers ownership to the
  destination.  If more than one auto_ptr owns the same object
  at the same time the behavior of the program is undefined.

  The uses of auto_ptr include providing temporary
  exception-safety for dynamically allocated memory, passing
  ownership of dynamically allocated memory to a function, and
  returning dynamically allocated memory from a function.  auto_ptr does not meet the CopyConstructible and Assignable
  requirements for Standard Library container elements and thus
  instantiating a Standard Library container with an auto_ptr results in undefined behavior.
  
Quoted from [20.4.5]/3.

Good examples of what can and cannot be done with auto_ptr can be found in the libstdc++ testsuite.

Definition at line 175 of file memory.


Member Typedef Documentation

template<typename Type>
typedef Type std::auto_ptr< Type >::element_type
 

The pointed-to type.

Definition at line 182 of file memory.


Constructor & Destructor Documentation

template<typename Type>
std::auto_ptr< Type >::auto_ptr element_type __p = 0  )  throw () [inline, explicit]
 

An auto_ptr is usually constructed from a raw pointer.

Parameters:
p A pointer (defaults to NULL).
This object now owns the object pointed to by p.

Definition at line 191 of file memory.

template<typename Type>
std::auto_ptr< Type >::auto_ptr auto_ptr< Type > &  a  )  throw () [inline]
 

An auto_ptr can be constructed from another auto_ptr.

Parameters:
a Another auto_ptr of the same type.
This object now owns the object previously owned by a, which has given up ownsership.

Definition at line 200 of file memory.

template<typename Type>
template<typename Type1>
std::auto_ptr< Type >::auto_ptr auto_ptr< Type1 > &  a  )  throw () [inline]
 

An auto_ptr can be constructed from another auto_ptr.

Parameters:
a Another auto_ptr of a different but related type.
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.

This object now owns the object previously owned by a, which has given up ownsership.

Definition at line 213 of file memory.

template<typename Type>
std::auto_ptr< Type >::~auto_ptr  )  [inline]
 

When the auto_ptr goes out of scope, the object it owns is deleted. If it no longer owns anything (i.e., get() is NULL), then this has no effect.

Definition at line 260 of file memory.


Member Function Documentation

template<typename Type>
element_type* std::auto_ptr< Type >::get void   )  const throw () [inline]
 

Bypassing the smart pointer.

Returns:
The raw pointer being managed.
You can get a copy of the pointer that this object owns, for situations such as passing to a function which only accepts a raw pointer.

Note:
This auto_ptr still owns the memory.

Definition at line 301 of file memory.

template<typename Type>
element_type& std::auto_ptr< Type >::operator *  )  const throw () [inline]
 

Smart pointer dereferencing.

If this auto_ptr no longer owns anything, then this operation will crash. (For a smart pointer, "no longer owns anything" is the same as being a null pointer, and you know what happens when you dereference one of those...)

Definition at line 271 of file memory.

template<typename Type>
element_type* std::auto_ptr< Type >::operator->  )  const throw () [inline]
 

Smart pointer dereferencing.

This returns the pointer itself, which the language then will automatically cause to be dereferenced.

Definition at line 284 of file memory.

template<typename Type>
template<typename Type1>
auto_ptr& std::auto_ptr< Type >::operator= auto_ptr< Type1 > &  a  )  throw () [inline]
 

auto_ptr assignment operator.

Parameters:
a Another auto_ptr of a different but related type.
A pointer-to-Tp1 must be convertible to a pointer-to-Tp/element_type.

This object now owns the object previously owned by a, which has given up ownsership. The object that this one used to own and track has been deleted.

Definition at line 242 of file memory.

References std::auto_ptr< Type >::reset().

template<typename Type>
auto_ptr& std::auto_ptr< Type >::operator= auto_ptr< Type > &  a  )  throw () [inline]
 

auto_ptr assignment operator.

Parameters:
a Another auto_ptr of the same type.
This object now owns the object previously owned by a, which has given up ownsership. The object that this one used to own and track has been deleted.

Definition at line 224 of file memory.

References std::auto_ptr< Type >::reset().

template<typename Type>
element_type* std::auto_ptr< Type >::release  )  throw () [inline]
 

Bypassing the smart pointer.

Returns:
The raw pointer being managed.
You can get a copy of the pointer that this object owns, for situations such as passing to a function which only accepts a raw pointer.

Note:
This auto_ptr no longer owns the memory. When this object goes out of scope, nothing will happen.

Definition at line 315 of file memory.

template<typename Type>
void std::auto_ptr< Type >::reset element_type __p = 0  )  throw () [inline]
 

Forcibly deletes the managed object.

Parameters:
p A pointer (defaults to NULL).
This object now owns the object pointed to by p. The previous object has been deleted.

Definition at line 330 of file memory.

Referenced by std::auto_ptr< Type >::operator=().


The documentation for this class was generated from the following file:
Generated on Fri May 6 01:14:05 2005 for libstdc++-v3 Source by  doxygen 1.4.2