Public Types | |
typedef Type | element_type |
The pointed-to type. | |
Public Member Functions | |
auto_ptr (element_type *__p=0) throw () | |
An auto_ptr is usually constructed from a raw pointer. | |
auto_ptr (auto_ptr &a) throw () | |
An auto_ptr can be constructed from another auto_ptr. | |
template<typename Type1> | |
auto_ptr (auto_ptr< Type1 > &a) throw () | |
An auto_ptr can be constructed from another auto_ptr. | |
auto_ptr & | operator= (auto_ptr &a) throw () |
auto_ptr assignment operator. | |
template<typename Type1> | |
auto_ptr & | operator= (auto_ptr< Type1 > &a) throw () |
auto_ptr assignment operator. | |
~auto_ptr () | |
element_type & | operator * () const throw () |
Smart pointer dereferencing. | |
element_type * | operator-> () const throw () |
Smart pointer dereferencing. | |
element_type * | get () const throw () |
Bypassing the smart pointer. | |
element_type * | release () throw () |
Bypassing the smart pointer. | |
void | reset (element_type *__p=0) throw () |
Forcibly deletes the managed object. |
The Standard says:
Anauto_ptr
owns the object it holds a pointer to. Copying anauto_ptr
copies the pointer and transfers ownership to the destination. If more than oneauto_ptr
owns the same object at the same time the behavior of the program is undefined.
The uses ofQuoted from [20.4.5]/3.auto_ptr
include providing temporary exception-safety for dynamically allocated memory, passing ownership of dynamically allocated memory to a function, and returning dynamically allocated memory from a function.auto_ptr
does not meet the CopyConstructible and Assignable requirements for Standard Library container elements and thus instantiating a Standard Library container with anauto_ptr
results in undefined behavior.
Good examples of what can and cannot be done with auto_ptr can be found in the libstdc++ testsuite.
Definition at line 175 of file memory.
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The pointed-to type.
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An auto_ptr is usually constructed from a raw pointer.
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An auto_ptr can be constructed from another auto_ptr.
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An auto_ptr can be constructed from another auto_ptr.
This object now owns the object previously owned by a, which has given up ownsership. |
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When the auto_ptr goes out of scope, the object it owns is deleted. If it no longer owns anything (i.e., |
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Bypassing the smart pointer.
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Smart pointer dereferencing. If this auto_ptr no longer owns anything, then this operation will crash. (For a smart pointer, "no longer owns anything" is the same as being a null pointer, and you know what happens when you dereference one of those...) |
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Smart pointer dereferencing. This returns the pointer itself, which the language then will automatically cause to be dereferenced. |
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auto_ptr assignment operator.
This object now owns the object previously owned by a, which has given up ownsership. The object that this one used to own and track has been deleted. Definition at line 242 of file memory. References std::auto_ptr< Type >::reset(). |
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auto_ptr assignment operator.
Definition at line 224 of file memory. References std::auto_ptr< Type >::reset(). |
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Bypassing the smart pointer.
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Forcibly deletes the managed object.
Definition at line 330 of file memory. Referenced by std::auto_ptr< Type >::operator=(). |